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Commercial Japanese animation dates back to 1917. With the works of cartoonist Osamu Tezuka, a distinctive art style arose in the 1960s and spread over the following decades, attracting a significant domestic audience. Anime is released in theaters, on television, on home media, and over the Internet. Anime is frequently based on Japanese comics (manga), light novels, or video games, in addition to original works. It is divided into several genres that cater to a variety of wide and particular audiences.
Anime is a multifaceted medium with unique production methods that have evolved in reaction to new technologies. It mixes graphic art, characterization, cinematography, and other sorts of inventive and individualistic techniques. Anime production relies less on movement and more on detail than Western animation.
Panning, zooming, and angle shots are examples of settings and “camera effects.” Character dimensions and features can be quite different, with huge and emotional eyes being a prevalent distinguishing feature.
Studio Ghibli, Sunrise, Bones, Ufotable, MAPPA, CoMix Wave Films, and Toei Animation are among the more than 430 production businesses in the anime industry. With the rise of foreign dubbed, subtitled content and increased dissemination through streaming services since the 1980s, the medium has experienced international success. In 2016, Japanese animation accounted for 60% of all animated television shows worldwide.